Date/Time: 2018-02-22 @ 14:00 UTC / 09:00 EST / 22:00 HKT
Length: 45 minutes
Meeting link: https://zoom.us/j/416493133
Agenda
Please reply to this forum post with items you would like included on the agenda.
Each item should include:
Item name
Background information: Links to github issues, forum posts, etc with background information on the item
Desired outcome: what decision or deliverable would you like from the discussion of this topic at the meeting?
We’ll save ~10 minutes or so for community questions or comments at the end of the meeting.
I’ll turn proposed items into an agenda prior to the the meeting.
While the MacOS browser supplies a development and regtest mode it is not really clear in which cases I have to use them. In my case I want to use a regtest core instance on a remote server while from my understanding the browser would start a local instance? I would appreaciate a more straightforward implementation for developers.
This would be pretty great to have, and not require a ton of effort (we already have all the signing and verification libraries included, and code exists). However, something to think about here is the interaction with multiplayer storage. Namely, should Bob be able to verify Alice’s signed data? The answer is almost certainly yes. This involves two steps:
Actual signature verification — that’s easy enough, the data will need to have the signing public key alongside it.
Ensure that the public key matches the expected public key
How do we get the expected public key though? The address is the “last part” of the multiplayer storage URL, however, codifying that as a standard is another question.
Deploying a Transaction Broadcaster
The transaction broadcaster code is out there and works pretty well, we should spin up a broadcaster, thoughts?